Some tweaks on Polearms damage values suggested by k/t in RC2.0 thread New map complete with pre-placed forts and compatible pre-placed watchtowers submod No new factions nor High era campaign yet, those are for v0.9
SECDROID V0.3 ALPHA FREE DOWNLOAD PATCH
Here is a proper Patch that uses the new map along other miscellaneous tweaks The stated above wasnt completely true but found a way to keep the unconquerable region, by expanding the Volga Bulgaria province to the north border of the map, uploaded, latest version available at the DL link above if anyone It is a possibility but we're still far away from such thing hehe Yeah, it's a fact, as long as a river that touches other regions doesn't touch the isolated Un-Inhabited patch all is OK in my end. Not sure what to do now, I think i'll try to change the shape of the region to see if i can make it work flawlessly ie no glitches.if that fails im afraid I'll have to remove that Unconquerable corner definitively. Just did a test giving that whole corner to the Volga-Bulgar region and the graphical glitches went away xD So apparently the Un-Inhabited/Un-Conquerable region in the NorthEast corner of the MAP is what is causing me troubles. If you get anything similar with the new map please report Images of Glitches experienced in previous versions of the map: Install: Drop the files in /Titanium _Alpha /data/ folder I'm still getting those GFX glitches around the Rus lands This one includes all the rivers and forests/woods planed